Clicking a GUI element within a Part in the Workspace

I’m trying to make a donation board for my game (and a couple other boards) which appears physically within the game world. It runs almost perfectly except for the fact that the GUI elements cannot be clicked.

What can I do to make sure that the buttons within the GUI detect clicks?

I`d really recommend to not store SurfaceGui in workspace, instead store it in PlayerGui and use Adornee property.

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SurfaceGui doesn’t detect player input unless it’s in PlayerGui.

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