How to get a ViewportFrame to have a skybox?

I Would like to get a ViewportFrame to have a skybox.

There are basically no resources on how to do this and the only way I’ve seen it done is with a part with a really large BlockMesh in EgoMoose’s ViewportFrame Portal experience.

Like what has been said, I can’t really do anything when there’s basically no resources on the topic I’m trying to look into.

If anyone would be able to help, it would be appreciated, thank you.

Either that or have a background image as one of the Skybox’s IDs. You can’t have Skyboxes in Viewports.

And how would I get a large BlockMesh part in a VPF to display the “skybox”? Doesn’t seem to be working for me.

Also is the background image you’re talking about just an ImageLabel in a z layer behind the VPF?

Yes exactly.

You could always try an inverted sphere with Reflectance of 1 (I don’t know if that property works in there)