I made a controllable tornado that the player can spawn and become. A issue i’ve ran across, is that the tornado glitches when it rotates. When the script is disabled, it works fine. How would i fix this?
local tor = script.Parent
local spin = coroutine.resume(coroutine.create(function()
while wait() do
tor.Orientation += Vector3.new(0,2,0)
end
end))