You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
-
Particle is not appearing when a server side script enables the trail though a remote eventInclude screenshots / videos if possible!
equipsave.openparticle.OnServerEvent:Connect(function(player,trailparticle)
trailparticle.Enabled = true
print(“working”)
end)
equipsave.closeparticle.OnServerEvent:Connect(function(player,trailparticle)
wait(3)
trailparticle.Enabled = false
print(“closed”)
end)
i dont know why this isnt working the prints work normaly and they show on the output but its simply refuses to be enabled
heres the local side of the script
if random == 1 then
if onlygoonce ~= 1 then
animation.AnimationId = game.ReplicatedStorage.Items.weapons[itemstats.Name].attackAnimation1.AnimationId
onlygoonce = 1
print(1)
humanoid.WalkSpeed = 5
equipsave.openparticle:FireServer(trailparticle)