Hey guys, may i ask something about which one is the best way to store data for player (example: inventory and money). is it better to use attributes, objectValue, or table? Thank you.
I would usually prefer tables, as native code has the least overhead.
Table w/ Profile Service has worked the best for me :^)
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Not sure what you mean by attributes or object values, are you searching to store that data in a DataStore? If so, then definitely use a module like ProfileService, you data will look something like this:
{
Money = 0;
Inventory = {}
}
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Thank you for answering my question, and i mean it was a store temporary data to get better performance, like using attributes, objectValue or table (using remote for sending data to client).