Say I have a class called “Tool”
and then I have another called “Sword” which inherits from “Tool”.
But lets say I want to destroy the sword, how do I properly cleanup?
Do I have to make sure I destroy/set to nil/disconnect everything in the sword first, before then doing the same for tool?
And if say I have my sword, and destroy it, how can I make sure that it goes back and also destroys the instance of Tool it made as well?
local mySword = Sword.new()
mySword:Destroy()
-- doesn't tool exist?
```