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I want to make a queue that makes the character walk to certain points until it reaches the end, or where the last available spot is, then if there at the end tp when the countdown is 0.
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Somehow, in calculating where to move the player, it thinks that there is 8 spots when there is
only 7. -
I have tried to where if the value is 8, it will change to 7, but this does not work. I have also tried looking at similar topics, but there systems do not work like mine.
Place file is below.
queue.rbxl (136.0 KB)