FireServer() from Client dosent work

Heres the client script

local function CutsceneClient()
	if car_animation and Car then
		print("remote event exist")
		local BackgroundFrame = script.Parent
		local In = TweenService:Create(BackgroundFrame,TweenInfo.new(5,Enum.EasingStyle.Linear,Enum.EasingDirection.In),{BackgroundTransparency = 0,Visible = true})
		local Out = TweenService:Create(BackgroundFrame,TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out),{BackgroundTransparency = 1,Visible =false})
		soundsIntro()
		task.wait(4)
		Out:Play()
		setClientCamera()
		car_animation:FireServer()
	end
	

end

CutsceneClient()

heres the server script

car_animation.OnServerEvent:Connect(function(plr)
	
	print("fired and should tween now") --dosent print

	tweenModel(Car,workspace["intro-target-cframe"].CFrame)
	
	
end)
2 Likes

Iā€™d recommend putting some prints in the client script to see where it stops, and if its firing or not.