any help will be appreciated
This is only a hunch but since you’re using the animation to move the hammer around, and it’s not moving with the animation in game, perhaps the weld / joint for the hammer’s handle is named differently in game than what was used in the animation editor.
There’s also the possibility that the weight of the keyframes for the handle are set to 0, check inside of your keyframe sequence for that.
I belive your issiue to be that you haven’t adjusted the grip correctly
Maybe the following link could help:
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