How can I create a script that puts a model (sword) into the players right arm without using a custom startercharacter? if someone could help that would be great
Well just make a connection for when the character is added in a server script or whatever script you when then put the model in that script
The code would look something like this in a server script:
local Model = script.Model -- replace with model name
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
task.wait(0.1)
local NewModel = Model:Clone()
NewModel.Parent = char.RightHand
end)
end)
There may be some typos because I am not using the auto correct.
parent the tool to the players character then create a weld connected to the players arm and the tool