Hello there. I’ve been working on a new F3X game for a couple months now and advanced and modified the tool, i managed to create new parts in the NewPart tool but there is an issue.
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What do you want to achieve? Keep it simple and clear!
I want to achieve having thrusters and springs in the NewPart, which i did for some parts already. -
What is the issue? Include screenshots / videos if possible!
The issue is that models don’t work when trying to spawn them, looking in the output i have found this line of code glitching.
local Part = Core.SyncAPI:Invoke('CreatePart', Type, CFrame.new(Core.Mouse.Hit.p), Core.Targeting.Scope)
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What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried finding solutions and tried making them myself, but i’ve always failed since the F3X community is small in games and people use more the plugin version of F3X, and im very bad at scripting.