Can Server-Played Animation Get Marker Signals By Local Script?

just like the title says, i want to know if theres a possible way for local script to detect the markers in an animation that is played by the server?, i tried checking other topics about it and i cant seem to find answer

Unfortunately, it is not possible for a local script to detect the markers in an animation that is played by the server. This is because the server controls the animation and the client has limited access to the animation data.

However, you can use RemoteEvents to communicate between the client and server to trigger events or actions based on the animation markers. For example, you can have the server fire a RemoteEvent when a specific animation marker is reached, and have the client listen for that event and perform an action in response.

this is my first thought but i was hoping there was a way for local script to watch server-played animation markers but it seems there isnt. thank you

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