What equation can I use to figure out how many studs a player would jump based on the roblox gravity such as 196.2 and the player’s jump power
Equation to determine the height of a jump based on initial jump velocity and gravity:
v^2 = u^2 + 2 * a * s
v = final velocity (0 at peak)
u = initial velocity (jump power)
a = acceleration (negative and equal to Roblox gravity)
s = displacement (jump height)
To solve jump height:
s = u^2 / (2 * a)
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