I’m working on ball rolling mechanics used for a game where you play as a clown who balances on the ball.
I’m having trouble scripting the ball physics right now.
Would you help?
This post was reuploaded due to being flagged
I’m working on ball rolling mechanics used for a game where you play as a clown who balances on the ball.
I’m having trouble scripting the ball physics right now.
Would you help?
This post was reuploaded due to being flagged
Physics are built into the engine you’re using. Have you tried de-anchoring a ball and standing on it?
I de-anchored the ball, but the ball still uses roblox physics.
Some help to make the player balance on the ball correctly?
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.