This is probably one of the biggest questions i’ve had, And it’s probably gonna be hard to get a clear answer.
(I am aware there are other posts similar to this, but those didn’t solve my issue)
I am working on a fighting game, In this fighting game, I want to make so if the player opens a certain GUI, They can click a button, And be teleported into a new place, Which is where they can build their very own map, which will just be a basic baseplate, but they can modify it, and add their own parts and such. and when they are done, they can click “Save” to save their world, Also, At the top of their screen, it will show the seed/password of the world.
I also wanna make so in the GUI where you can find the Build button, there is a textbox, In here, if you insert the seed/password that is associated with a world, you can join that world (as long as the owner of that world has set it to public, if its friends, then it’ll only work if a friend has inserted the seed in, if its private, then you cant join it.)
Also, the owner can go back to building it whenever they want, or they can just play it on its own.
This is a really big thing, Any help is appreciated. Note that i am not very good with things like this, (such as player-made worlds, inserting seeds/passwords, or advanced data saving)