How to check if player bool is true

I’ve looked at different posts and couldn’t find a solution

Despite the bool being true it still print not playing

function module.GetPlayers()
	for i, players in pairs(game.Players:GetPlayers()) do
		if players:WaitForChild("Ready") and players:WaitForChild("Ready").Value == true then
			players.Team = game.Teams.Survivor
			game.ServerStorage.Bar:Clone().Parent = players.PlayerGui
			players.PlayerGui.ScreenGui.Enabled = false
			players:LoadCharacter()
		else
			print("Not playing")
		end
	end
end
4 Likes

is the bool value in the character?

1 Like

in player not character‍‍‍‍‍

sorry for the delay but I just checked and it seems like you cant place a bool value in the player
edit: nvm you can place it

Check if you changed in on the client as those changes don’t replicate to the server, if you did, do that in a server script instead

May you please send the script which clones “Ready” to the player?

how would i make the bool true server side?

nvm i fixed it‍‍‍‍‍