How do you detect the parts ''Velocity.Magnitude'' is decelerating or accelerating?

Hi i wanna know if you can make it so you can detect if the velocity is either going higher or lower.

1 Like

To detect if a part’s velocity is accelerating or decelerating, you can compare the current velocity magnitude with the velocity magnitude from the previous frame. Here’s a basic example of how you can achieve this:

-- Attach this script to the part you want to monitor
local part = script.Parent
local lastVelocityMagnitude = 0

function checkVelocity()
    local currentVelocity = part.Velocity
    local currentVelocityMagnitude = currentVelocity.Magnitude

    if currentVelocityMagnitude > lastVelocityMagnitude then
        print("Accelerating")
    elseif currentVelocityMagnitude < lastVelocityMagnitude then
        print("Decelerating")
    else
        print("Constant velocity")
    end

    lastVelocityMagnitude = currentVelocityMagnitude
end

-- Run the checkVelocity function every frame
while true do
    checkVelocity()
    wait(0.1) -- You can adjust the time interval between checks
end

2 Likes

The code is good, but I would recommend using task.wait, it’s less jittery.

1 Like

ChatGPT is an AI that claims to know
How to code and debug and show
The best solutions to your problems
But please beware, it’s full of flaws

ChatGPT is not a reliable source
It often gives wrong or misleading advice
It can confuse you with its inconsistency
And make you waste your time and energy

ChatGPT is not a friend of programmers
It is a foe that spreads misinformation
Do not trust its words or suggestions
They will only lead you to frustration

ChatGPT is an AI that you should avoid
If you want to learn and improve your skills
Use other resources that are more accurate and valid
And do not fall for ChatGPT’s tricks

By the way, @dadplays1232_forum, just use BasePart.AssemblyLinearVelocity and compare it in a RunService.Heartbeat loop.

1 Like

Yes But, i want it to like print decelerating if its going lower or accelerating if its going higher.

local prevVelocity = nil
while true do
    if prevVelocity and Part.AssemblyLinearVelocity.Magnitude < prevVelocity then
        print("decelerating")
    else
        print("accelerating")
    end
    prevVelocity = Part.AssemblyLinearVelocity.Magnitude
    task.wait()
end