Progress UI scaling issue

The problem is that the bar that is the progress is outside of the actual UI

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My solution for this has been to use a CanvasGroup whenever I need to use ClipsDescendents with a UICorner.

For some reason, ClipsDescendents ignores UICorners on frames.

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what is the Canvas group? is it a roblox instance or do I need to make a custom shape in a photo editor

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It is a ROBLOX instance that operates similar to a frame. I don’t remember the specific differences but it’s the only way I have found to make things with UICorners properly clip their descendents. You can read more about it here if you have any questions!

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Thank you! You fixed my years of issues

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