Hello
I am trying to make a Parachute using LinearVelocity
The LinearVelocity is attached to an attachment under HumanoidRootPart
These are my settings for the constraint:
My characters falls slowly, however I cannot move in the air (on the X, Z plane)
This was working ok with the deprecated now BodyVelocity.
Is it possible to achieve the same behaviour with LinearVelocity?
Thanks