Ignore mesh parts when raycasting

I am trying to make a raycast with ray cast params where I have a table of meshes to be ignored. But this doesn’t work. It instead does register the meshparts as if the raycast params haven’t even been given. Does rays ignore meshes? If so, is there something I can do about it?

Code (local):

local rp = RaycastParams.new()
rp.FilterDescendantsInstances = folder:GetDescendants()
rp.FilterType = Enum.RaycastFilterType.Exclude
local ray = workspace:Raycast(humCF.Position,lookVector*beamSize,rp)

if ray then
   print(ray.Instance) --Prints a mesh part from inside the folder
end

Try changing folder:GetDescendants() to {folder}, because it says Descendants in FilterDescendantsInstances.