Make a part drag a player towards it?

I’m trying to make a force that pulls the player closer towards the part’s center once the player is inside the hitbox. I want players to have the option to escape, so simply tweening the character to the part won’t work because it completely removes control from the player (as far as I’m aware). Does anybody know how to approach this? Not asking for a full script or anything, I just want to know what I should research to make this. Any help is appreciated!

There are a lot of ways to approach this,
You can just rely on something like AlignPosition for this option

[PS]
You can have MaxForce in sufficient value where if player isn’t trying to move away, they gets pull in. But if they try to move, their character can move away from the part’s centre but slowly.
Or you can simply just turn off the AlignPosition if the player did something and then escape from it complete.y

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