Non-Humanoid NPC Wobbling When Moving

Sorry, I am not sure if this is in the correct category.

Hello! I’m trying to make a little RTS game for fun, but I’ve been stumped early on with something that seems so trivial. My non-humanoid NPC likes to tip over and wobble while moving around. I am using LinearVelocity, and have HRP anchored and the rest unanchored, rigged up to the HRP. I have tried making several parts massless, but that didn’t seem to work.
ezgif.com-video-to-gif

Sorry for the low framerate, but you can still be able to see his wobbles and I have no clue how to fix or remedy the issue, except for maybe deceleration when nearing the end of the position.

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As you said I think it is wobbling since you haven’t defined the end and as some parts are unanchored so when it gets to the end it need to immediately stop. If this is the case tween the speed of it.