I want to achieve the Roblox drag-and-drop backpack system:
My current code:
mouse.Move:Connect(function()
if isDragging and currentDraggingTemplate then
currentDraggingTemplate.Position = UDim2.new(0, mouse.X, 0, mouse.Y)
end
end)
I want to achieve the Roblox drag-and-drop backpack system:
My current code:
mouse.Move:Connect(function()
if isDragging and currentDraggingTemplate then
currentDraggingTemplate.Position = UDim2.new(0, mouse.X, 0, mouse.Y)
end
end)