My RPG is based around stats. Example: Melee, Defense, Magic, Etc.
And i want the level to based off the stat’s levels
then make the level be based off the stat’s levels.
thanks alot for the help man
Store the experience as a number, then calculate the level based off that number.
A simple formula is so:
function levelFromExp(x)
return x // 100
end
Super simple - every 100 experience = 1 additional level. Modify to your heart’s content.