How to flip workspace using script

Hello! I am wondering how to flip the workspace using this
image
with a script . Any ideas?

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I have absolutely no idea how that works, because I’ve never used it. I’m not even sure if it works in the first place, but to flip it upside down you should only have to call these lines here:

game.Workspace.CFrame = CFrame.Angles(math.rad(90), 0, 0)

It does not work as workspace does not have CFrame value . I think the only way is by changing the origin orientation. But it does not work when I run it

What if you just include everything in another model in the workspace, rotate that one.

but I am trying to rotate the entire workspace client side only. If i do that , other scripts will not work

Why? This is a very interesting to do.

I am trying to make a 2d top down obby where the camera is angled slightly . Angling the camera slightly cause lesser vison range when moving “down”

You can rotate it this way:

game.Workspace:PivotTo(game.Workspace:GetPivot() * CFrame.fromOrientation(0,90,0))
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There’s definitely other ways to accomplish this then rotating the whole workspace. I recommend looking into different ways, It may have expected result to use this one.

I did try rotating the camera but the movement and stuff is all mess up

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