Issue on positioning part with player

Hello, I’m trying to make this script where when you click on a bomb it blows up. The problem is, the instance i’m using to make it blow up isn’t working. Their also isn’t anything in the output. It’s most likely the problem is near the line regarding the part’s position.

local script in bomb tool:

local players = game:GetService("Players")

local player = players.LocalPlayer

local bomb = script.Parent
local debounce = false
bomb.Activated:Connect(function()
	bomb:Destroy()
	local effect = Instance.new("Part", workspace)
	effect.Material = Enum.Material.Neon
	effect.Color = Color3.new(1, 0.47541, 0.217304)
	effect.Shape = Enum.PartType.Ball
	effect.Position = player.Character.HumanoidRootPart.Position + Vector3.new(20,0,0)
	effect.Anchored = true
end)
1 Like

Make sure this code runes on the server and not the client?

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