Firebase Database not working

I’ve been experiencing this issue with my Google Firebase Database. Everything work’s fine, however if your point’s change in-game, when you leave it doesn’t update on the database. I’ve been scratching my head for a couple of days now and can’t seem to find a solution. I added a catch to try and find an error but it’s not printing any errors at all.

Any help would be appreciated :heart:

game:GetService("Players").PlayerRemoving:Connect(function(p)
    local success, err = pcall(function()
        local sendData = {User_ID = p.UserId; Coins = p.pointsthings.Points.Value;}
        database:UpdateAsync(p.Name, game.HttpService:JSONEncode(sendData))
    end)
    
    if not success then
        print(err)
    end
end)
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