In simple terms its when your moving one way and you turn the other way you slowly slow down like your on ice until you come to a full stop then you speed back up to the original speed
Ive been looking around and i cant find really anything useful or helpful
I just need some guidance and help on where to start and any helpful resources if you can!
Heres basically what im trying to achieve, skip to 0:03
I guess u can have a constant variable in your game: ForceConstant : NumberValue
I guess u can just multiply all your forces by this coefficient value. IF you want half speed set the coefficient to 0.5, all forces and assembly velocities will be multiplied by 0.5