When i change my stat from “None” to “Grabbed” (Stat is just a string value im changing so i can detect if i have a person on me or not) I change my walk animation from normal walk to “Walk While Holding”, but it doesnt loop correctly.
Code:
local walkanim = Animate.walk.WalkAnim.AnimationId
local idleanim = Animate.idle.Animation1.AnimationId
local holdingwalk = "rbxassetid://15396200969"
local idlehold = "rbxassetid://15396207346"
styleValue.Changed:Connect(function(a)
if a == "None" then
Animate.idle.Animation1.AnimationId = idleanim
Animate.walk.WalkAnim.AnimationId = walkanim
elseif a == "Grabbed" then
Animate.idle.Animation1.AnimationId = idlehold
Animate.walk.WalkAnim.AnimationId = holdingwalk
end
end)