Animations not working properly


i have a wolf model and im attempting to make it move like this for the player, it works when i use move to in a server script but when i use the player it just bobs the head. any help?

(its the defaullt anim script and this )

	local humanoid = character:WaitForChild("Humanoid")
	local animator = humanoid:WaitForChild("Animator")

	for _, playingTrack in animator:GetPlayingAnimationTracks() do
		playingTrack:Stop(0)
	end

	local animateScript = character:WaitForChild("Animate")
	animateScript.run.RunAnim.AnimationId = "rbxassetid://15415255760"
	animateScript.walk.WalkAnim.AnimationId = "rbxassetid://15415255760"
end

local function onPlayerAdded(player)
	player.CharacterAppearanceLoaded:Connect(onCharacterAdded)
end
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I dont understand what you mean with “bob its head”?? is it in the video or is the video the server script one?

Maybe try changing the Anim Priority to Action?

its set to action 4 and ill show what i mean

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Ah wait, i see what you mean. can you show a screenshot of your output?

image
this is cause i dont have an idle anim
added one

Is the Animate script the default one??

yes i tried another aswell (checking speed) but it didnt work

oh wait, try putting the script in StarterCharacterScripts (unless it already is)

is this why i never got anims working ever?

haha yes, i had the same problem. You wouldnt know how many times ive smashed my table over this.

same xd
30. . . Character Bruhhhhhh

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