RotationType.CameraRelative isn't working properly after character death

I have a place with only a camera script with UserSettings().GameSettings.RotationType = Enum.RotationType.CameraRelative and Humanoid.AutoRotate = true

When play testing, it works. A basic Shiftlock. However, after reseting the character, it no longer works. The character refuses to rotate. I used the command bar to set RotationType to CameraRelative and manually set Humanoid.AutoRotate to true through the explorer and it still won’t work.

Is this a known issue? I can’t find anything about it.

I could write my own character rotation script but, I want to use the straffing animations by Roblox and using a custom character rotation scripts makes the animation buggy for some reason. It could be buggy because I used a custom lerp function but still. It is broken

Anyone have a fix?

I made a function to rotate the character myself and it works fine but still, this Roblox feature is broken.

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