Hello Developers!
We’re excited to announce a beta for our revamped Asset Manager, a step towards empowering your Studio workflows for all things assets!
We’ve revamped the entire backend and frontend to build a new asset management foundation, enabling better usability & scalability. We’re now launching a beta for the first set of features, and want your feedback as we build a more powerful and intuitive tool.
These features include searching for assets in user and group inventories, sorting and filtering tools, and quality-of-life improvements for viewing and using assets. For an in-depth guide, please refer to our documentation. Otherwise, read on for a quick overview!
Where can I find the new Asset Manager?
In Roblox Studio, go to File → Beta Features and enable the beta Revamped Asset Manager. Once you restart Studio, you should be able to enable the new tool in the same place the legacy Asset Manager was.
What can I expect?
This initial phase focuses on two key improvements: consolidating functionality between Toolbox & legacy Asset Manager, and enabling you to easily find assets across your personal and your groups’ inventories.
Consolidating your workflows
We’ve brought together assets under your personal and group accounts into a single interface, paving the way for a unified experience. This includes the ability to import various asset types and view them alongside your existing library, all in one consolidated space.
Easily find your assets
Our new search system allows you to quickly locate assets across inventories and specific asset types:
- Search all your assets, including images & meshes
- Search across uploaded assets, assets acquired from Store, and assets shared with you
- Search assets in your personal account or in any of your group accounts
- For models, use semantic descriptions to match results
Enhanced efficiency and personalization
Optimize your workflow with improved sorting, filtering, and bulk action capabilities. Customize the UI by resizing or hiding columns, configuring the sidebar and fine tuning the size of thumbnails in the grid view to tailor it to your unique needs. Create a workspace that maximizes your productivity!
Filtering
- The new Asset Manager now includes all your images and meshes. To optimize your view and find what you need, you can filter by asset type, source (uploaded, shared with you, acquired from Store), creator, and other fields.
Multi-select & bulk actions
- You can select multiple assets and perform bulk actions like inserting or copying asset IDs. The right-click action may depend on the asset type. We will also add additional bulk actions in the future.
Insert
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Inserting an asset automatically places the instance under the currently selected instance in Explorer.
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Note: Drag and drop is not currently supported. We are working on adding support soon
Add filters to your assets to only view one asset type at a time, like the legacy Asset Manager.
Shift or Ctrl/Command Click to select multiple assets at the same time.
What’s coming in the future?
When the revamped Asset Manager leaves beta and is available to all creators, it will replace the legacy Asset Manager as well as “Inventory” and “Creations” tabs in Toolbox.
We will also add additional features! In the short term:
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Drag and drop assets into the viewport, explorer, and more (to be released in the coming months)
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Easily bulk-manage asset permissions & configuration (later this year)
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Hierarchically organize & categorize your assets (e.g., folders/labels) (later this year)
And in the long term:
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View additional metadata, such as asset moderation status
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Reduce clutter in your inventories (e.g., archiving, versioning)
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Get a full scope of all assets that are associated with your experience
Changes from Legacy Tooling
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The new Asset Manager currently does not use or manage aliases, and we are exploring what this feature looks like in the long run. Please reach out to us with feedback as we plan this out!
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Avatar accessory assets that were visible in the Toolbox “Creations” tab are not currently visible in the new Asset Manager. We are assessing how we want to display these in the future, and will find a replacement workflow before sunsetting those tabs in the Toolbox. (later this year)
Your feedback is essential!
We want to gather your feedback to shape the future of the Asset Manager, as we continue to work on additional features. Enable the new asset manager, explore the new features and share your thoughts here.
We also welcome any feedback on which future features would be most valuable to you. Your insights will directly influence our roadmap and help us create a tool that empowers all creators.
Please let us know if you have any questions.
Known Issues
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Some elements of the Asset Manager are bugged when loaded in conjunction with the Next Gen Studio Preview beta feature. Please disable one beta to use the other for now, and a fix should be coming soon.
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Some users may experience issues when searching very large inventories, mainly when searching for meshes or images. We are working on stabilizing our search system for these use cases soon!
Acknowledgements
Thank you to the team that made this happen!
@BobaMuncher, @chrisPushesPixels, @the_empressivy, @FlankaTank, @Aleutian_Tern, @EeveeEyed, @MilesThePerses, @healthierhappier & @GreatPrinceZuko
Edit: we have documentation! Please refer to this for in-depth behavior of the revamped Asset Manager,