Ronald update log

Play Ronald!

v0.8.4:

  • Halloween stuff disabled
  • Holiday sale released

v0.8.3:

  • Halloween stuff enabled
  • VC disabled

v0.8.2:

  • VC enabled

v0.8.1:

  • Fixed part 4 game mode bug
  • Fixed chocolate lake in part 4
  • Fixed vent in part 7
  • Map voting doesn’t pop up twice anymore

v0.8.0:

  • Metaverse event update
  • Part 8 released

v0.7.3:

  • Added first free skin

v0.7.2:

  • Potential fix for the evil lag on low end mobile devices
  • Fixed buttons under voting ui being clipped on mobile
  • Added endgui to end door on Part 7 that I forgot

v0.7.1:

  • Added Part7 code

v0.7.0:

  • Part 7 is released

v0.6.4:

  • RB Battles (Part 4) has been released!

v0.6.3:

  • Halloween update has finished

v0.6.2:

  • Happy Halloween!

v0.6.1:

  • Added the locks to Part 6 i forgot
  • Possible fix for Ronald getting stuck in aquarium

v0.6.0:

  • Part 6 is released

v0.5.0:

  • Part 4 is done, set for Nov 13th
  • Part 5 is released
  • Other stuff I probably should of noted down but was too hungry

v0.3.1:

  • Disabled ragdoll for possible lag fix
  • Fixed uncollidable walls for lab map
  • Prevented portalkey from rolling under computer
  • Fixes concerning ragdolls and stuff like traps
  • Prevented portalkey from rolling behind crates

v0.3.0:

  • PART 3 IS RELEASED!
  • New trapped mapmode

v0.2.5:

  • Potentially fixed intermission bug

v0.2.4:

  • Fixed gamemode voting bug
  • Added Prison Escape dialog
  • Added checker for intermission bug

v0.2.3:

  • Added a new line to rainway
  • Changed c4 image to cash image above rainway
  • Added yellowkey to courtyard door in prison escape
  • Potential fix to intermission bug
  • Vendingmachine msg on screen

v0.2.2:

  • Fixed End cutscene skip + not tping you to lobby
  • Fixed player’s height in cutscenes

v0.2.1:

  • Fixed escape from jail product
  • Fixed no locks showing on doors
  • Fixed end cutscene not tping you to lobby

v0.2.0:

  • PART 2 IS RELEASED!
  • New jail mapmode
  • So many other things that we forgot to take count xd

v0.1.3:

  • Fixed multiuse of codes
  • Prep for update

v0.1.2:

  • Clown/Heartbeat music no longer plays for player who is clown
  • Decreased abilities prices and displays single use only
  • Fixed keys falling under stairs
  • Player clowns that spawn can’t kill for 5 seconds fixed
  • Server leaderboard now sorts by wins
  • Keys that fall on spawns cant be picked up bug fixed

v0.1.1:

  • Map more condensed
  • Increased Player and Ronald Speed
  • Multiple bugs fixed
  • Multiple key rooms reduced
  • Playground key spawns in lobby
  • Light Flickering
  • Other small stuff

[previous versions were not logged]

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