I have got the LinearVelocity turn on when the chassis enter the part, but it goes in one direction and it wont allow the car to turn. How do I fix this?
It’s because you didn’t set the constraint mode to line and in the script you need to set the direction to script.Parent.CFrame.LookVector
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Thanks for all your help, it worked out in the end. I would have never knew about LinearVelocity, thanks again.
One question, is there a way to instead of making it 150, can i add 150 velocity to the current velocity? Because if the car is going 175, it will get slowed down to 150 instead of getting a boost.
You can get the velocity using script.Parent.AssemblyLinearVelocity.Magnitude
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How would I apply the LinearVelocity onto the car’s current velocity?
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