About train lags using physics

1から10までありがとうございます…!
vehicleseatに座っているときと地面に立っているときでそこまで速度に差がないのでおそらく成功したと思います。
StatsのPhysicsRealも50~66%まで下げることができました!
本当にありがとうございます!

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That’s why it’s recommended to use sanity checks.

It’s nearly impossible to do that if the model is owned by the client.


My locomotive is a combination of simple shapes, and Union uses it only for the windows of the cab.
There are 130 attachments per unit. Five cars are running in the current place.
The power is pulled by Vectorforce.
I know there are heavier games in roblox, but I’m wondering if this is the limit of the server and I have to change the way.

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