Hello, would it be possible to @mention the web developers group the next time there is a change? When I first checked this post the endpoint i was using was still operational but there wasn’t a replacement yet. In November that endpoint got removed and my application stopped working because I was not aware of the removal. This would help our applications not to break as we can’t look at this topic every day.
Not documented, but you could try this one (it’s what MarketplaceService uses):
https://economy.roblox.com/v1/game-pass/{gamepassId}/game-pass-product-info
Use this instead
No. The endpoint is self-explanatory. It’s for gamepasses only.
This endpoint doesn’t returns prices for limiteds?
https://economy.roblox.com/v2/assets/124730194/details
There is now a new presence endpoint that returns the accurate lastOnline
https://presence.roblox.com/v1/presence/last-online
The docs:
https://presence.roblox.com/docs/index.html
Credit to @juliaoverflow for finding it out
@ValiantWind is correct. The api-proxy online-status endpoint will be deprecated on January 31st. A supplementary presence api endpoint (v1/presence/last-online) which provides accurate last online information has been released as a partial replacement for api-proxy online-status. Using this endpoint and the existing /v1/presence/users endpoint, it is possible to retrieve all information currently available from api-proxy online-status. Official deprecation announcement: Official List of Deprecated Web Endpoints - #46 by Radicalius.
I’m getting this error
The custom error module does not recognize this error.
on the old API after a few requests
Any update on these two? They’re decommissioned so an alternative would be very helpful. Especially the productdetails endpoint since I haven’t found any alternative yet.
Until alternatives are provided, https://economy.roblox.com/v1/game-pass/GAME_PASS_ID/game-pass-product-info for passes and https://economy.roblox.com/v2/developer-products/PRODUCT_ID/details for products.
Roblox will probably also deprecate the pass details endpoint in the future, so it’s best to use https://apis.roblox.com/game-passes/v1/game-passes/GAME_PASS_ID/product-info for passes long-term.
It’s saying that HttpService is not allowed to access ROBLOX resources, me idk what to do
You need to use a proxy in order to use the Roblox Web API with HttpService
Because there aren’t any official docs for apis.roblox.com.
Hi, I’m using one of the avatar.roblox.com endpoints (currently-wearing
) and I’m being HEAVILY rate-limited.
I’m trying to send about 1 request per minute and it isn’t working, with 429 errors (TOO MANY REQUESTS).
I’m using this to check if a user is on-duty (i.e. wearing certain avatar items) every minute, and it was working fine until recently.
The initial post says to leave a reply if experiencing rate-limits, so here it is…
Isn’t doing it per minute a bit much? I mean it wouldn’t make that much of a difference to do a check every 5 minutes or so. It would be very inconvenient for the user to switch outfits back and worth every 5 minutes just to pass the check, so it should be sufficient enough.
Once a minute isn’t really excessive imo considering some APIs allow requests every second (not necessarily Roblox).
And yes, it actually would make a decent difference checking every 5 mins as let’s say someone went off duty at 34 minutes - they’d lose 4 minutes as the precious check would have been at 30 mins and the next one would only be at 35. But, on the other hand, I do suppose losing a max of 4 minutes isn’t a huge deal so this is definitely something I can consider if Roblox doesn’t manage to help regarding this situation
There were, you can take a look here: https://web.archive.org/web/20230213213251/https://api.roblox.com/docs.
Haven’t tested any of them.
I think it used to show a lot more features than it has in that snapshot.
Valiant was talking about apis.roblox.com
, not api.roblox.com
Just want to make it clear that for most purposes this replacement does not work due to CORS violations, because this api endpoint only accepts POST requests, it requires it to be authorised under CORS if called from a web-browser client, in-which the CORS policy is set too strictly on the api and denies the request
EDIT: I’ve been given a new API endpoint that achieves similar results:
https://economy.roblox.com/v2/assets/ASSETID/details
The person I got this result from said the only way they knew about it was network recording.
PLEASE GIVE US SOME SOLID DOCS FOR THIS BEFORE SHUTTING THINGS DOWN PLEASE.
Today you shut down
http://api.roblox.com/marketplace/productinfo
My game and its community relies on this, and none of the marketplace API alternatives work for Model assets
This endpoint allowed me to automate purchasing Model assets on user request so that they can play their creations in my experience, and now they will not be able to do that anymore
Please tell me there is a valid alternative. Please tell me you haven’t shut this down for good. Open Cloud API docs are 404’ing, and the original API is 410’ing
I don’t know what to do, there’s no other tool that I know of that would allow me to automate this.
Game that makes use of automatically purchased models:
Game that functions as the automatic purchasing interface: