Yep, you are right. My game doesn’t even use that much sound and I required 15 uploads to fix it. If I had the 10 limit i’d have to search for alternative sounds in the library and searching that mess is painful. Not impossible but not easy either.
Yeah, I ran into the stupid 10 sound limit just fixing one game.
I still have to fix 2 more.
Thanks Roblox
I’ve been trying to upload music that is a release from monstercat but keeps getting removed
Uploaded 8 audios and only 1 of them wasn’t instantly moderated (in fact, it was instantly allowed). Are they processing, or did they really get rejected that quick? Why would someone screaming “CHOCOLATE” with reverb get copyright blocked? All these same audios are currently uploaded by others on the site.
Kevin Macleod has some of the best free royalty music out there in my opinion. He has far better music than what Roblox has provided us so far. Unfortunately, I doubt Roblox would work with Kevin Macleod to create an album of music because I feel like Roblox will call their current selection of music “good enough”.
Yeah, their copyright AI detection sucks. It took down two of my songs for copyright. They were classical music under creative commons mark 1.0 meaning they are free to use.
No.
If you insert audio that you personally uploaded into a group owned game, that will also not work. For group owned experiences, the only non-Roblox owned audio longer than 6 seconds that will work is audio uploaded to the group.
What are you seeing? Does it show that its blocked, or does is show pending approval icon? Did you record the audio. They can probably use a checksum to identify and throw out common files that have been rejected already.
I had one rejected instantly when I tried to upload it(and it used up one of my upload slots too!)
But most of mine just show the pending icon:
then eventually get the normal icon:
I just tryed to upload a 5 second audio of my own voice saying “hi” and it was removed for copyright XD
They’ve all got that pending icon. My 1 that went through is playable and has the orange icon. Half the pending were screen-recorded (and as a result, quieter + in a different format), the other half I ripped directly from the roblox source (identical checksum).
This is the most annoying thing ever. I had to reupload some of my sounds because it only works in games I made not in the group I own…
they should’ve really just improved the copyright bot instead of trying to fit a square toy into a circular hole
Yes, that limit of 10 uploads will never be hit because most games only use 0.3 sound objects to run anyway
The bot works better at blocking non copyrighted sounds lol
Ever since this update audios have been taking extremely long to be approved. I uploaded an audio over 20 hours ago and still hasn’t been approved
I am pretty sure the removal of the legacy physics solver in 2018 had way less replies than this, and that was one of my least favorite changes until now. At this point it’s obvious why many developers do not approve of this audio distribution ban.
Yeah, I think maybe the system is overloaded
Hey guys, I’d like to note that the sounds that are in blue in the audio finder that is private still get blocked, but don’t show up as red. I have to re-upload hundreds if not thousands of sounds, yet I only have a 100 maximum. There should have been a 500-1000 temporary upload limit until April 1 so we can upload everything.
Allowing free audio uploads is a cool idea, but having to reupload a lot of the audios I’m using for my game is going to be very tedious . Also I suggest locking audio upload to email verified accounts only, otherwise there might be a lot of malicious spam and inappropriate audio being uploaded…
Here’s something funny, I have a audio that
- Somebody else uploaded about a year ago
- Is about 160+ seconds long
BUT THE AUDIO PLUG-IN SAYS IT QUALIFIES AS A SOUND EFFECT AND THEREFORE STILL WORKS