[Action Needed] Upcoming Changes to Asset Privacy for Audio

Roblox is a billion dollar company, if they could get big musicians and bands like Lil Nas and Twenty One Pilots to do event for them, they could probably cough up some money to buy a couple of music licenses.
They probably wont, but a man could dream.

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For character and like server sorting thats why i kinda want ro pro

Ropro is safe, and I would highly recommend it! It is used by over 700k people as well now.

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Ok thanks someone told me about it so I wasn’t sure lol

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This is what I’m getting at.

Roblox can pay to license SOME music. But people seem to have the idea they can simply pay off the lawsuit, license everything people want to keep, and maintain those licenses forever.

Roblox is rich as hell, no lying about that, but the amount of licensing fees they’d be paying to do this would be ludicrous, even for a company as rich as Roblox. We’re talking hundreds of thousands of tracks from a huge amount of artists, and even then, they’d have to keep licensing new things as well.

Would it be nice? Yes. But it’s completely unrealistic. This is why Roblox simply “paying off the lawsuit” isn’t an option. They could pay the plaintiffs, sure, but that doesn’t mean they get to keep using copyrighted music, or letting us upload it. It just means they paid the plaintiffs in damages, and that’s it.

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Roblox could easily fall under the safe harbor for copyright saying that they themselves aren’t responsible for uploading copyrighted content, but they’d rather go with the option that inadvertently hurts it’s community. Again, bringing up Zeezy’s post because they explain it extremely well.

Given how money-hungry Roblox already is, I wouldn’t be surprised if they tried that and got ruled against. Of course, I’m speculating here, but Roblox is still responsible for what happens on the platform. It’s possible they tried that and just lost anyway.

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Considering they changed the name of games to experiences just by being mentioned in the Apple lawsuit against Epic Games, I’d say that I slightly doubt that are more so blame it on Roblox barely having a backbone to defend themselves.

It’s practically impossible; no company or corporation is willing to voluntarily pay off licenses to every label ever (which would also mean it’d be on a case-by-case basis)

Corporations are huge but they’re microscopical when you compare them to the absolute value of the market and in this case, how you can buy rights to every song ever.

That’s what they don’t understand, they can’t spend money on you and they won’t.

This question is rather easily answerable by using proper use of logic and common factors.

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That lawsuit was barely detrimental to developers, though. By doing that, they gave apple the bird (and rightfully so). I’d say that was actually a good move on their part.

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Yeah, fair enough point there. It was more of a cosmetic thing that didn’t really affect much, specially compared to when they changed Builder’s Club into Premium. The premium change and the experiences thing weren’t as cataclysmic as the audio update, of course, but they were just minor nitpicks to most people anyways.

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only a week away until the end of roblox audio

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oof, roblox pulled the “never heard of it” trick on you
unfortunately it seems like they still plan to push the update out.

currently i have this feeling of frustration and acceptance, if you know what i mean.
it’s like “guess they will push out the update even though nobody wants it.”

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That makes no sense at all!

Literrally makes no sense

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I wasn’t planning to reply to this topic, but do to the mass number of comments, I might as well.

I’m upset, not mainly because of the audio changes, but rather the manner in which it was presented and the timing.

The manner in which this was presented is what I am a bit upset with. I feel like the removal of user audio should be said in a straightforward manner without trying to hide the main reason behind the removal: copyright and moderation. It would still be difficult with the removal of audio, but please, every developer knows the hardships of this, at least apologize for the necessary change.

I completely understand and support you as a company for doing this, it’s hard, but it’s business. Copyright can be a pain, but also a protection. And you guys are trying your best to clean up the platform from that to prevent lawsuits with label companies. I understand completely. The same goes for moderation as this will most likely if not completely mark the end of bypassed inappropriate audios.
As I said, necessary changes for the longevity and betterment of the platform.

But I regress to the main reason I am upset: the presentation.
Rather than trying to cover it up with positives such as audio uploads being free, apologize for the inconvenience. Lots of developers will now have to scour their games for audio ids and spend hours downloading them some way or another. And with the two (now one) week time frame game devs now have more work heaped on their plate.

Maybe the two week time frame was due to some copyright renewal or some other sudden decision beyond your control, but if it wasn’t, and you didn’t decide to tell us till now, well… I wouldn’t be able to describe my feelings here.

Be honest, especially with your developers about decisions and changes being made on the platform, Roblox. This post was written in a way that seemed to me as deceiving, though that might just be my perception, so I shall explain. Instead of outlining the main point of audio removal at the beginning or centering around that throughout the post, it mainly centers on what sounds like new features using language like “more control” and “privacy”. I feel as this language used throughout the post is meant to make it seem like an easy and rather positive change for the all you developers who can’t wait for March 22nd. But alas many Roblox developers across social media and forum platforms agree on the difficulties of this change. I am upset at the language used in this post that seemed rather misleading and patronizing, almost seeming to trick the developers to think that this change is all sunshine and rainbows.

It’s one thing to be optimistic in the announcements and happily introduce new features with the loss of certain ones, but be truthful to the developers. I don’t know who was in charge of writing this, it may not have even been this actual employee, but whoever comes up with the announcements, please make them straightforward for everybody instead of skirting around the issues.

And finally I reiterate that I agree with the changes if made in the interest of preserving copyright and being done for improvement to the platform.

Wishing a good day for developers and the employees of Roblox,
toyotavan

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I agree with this entirely. As much as I resent the update, I was more-so put off by the squeaky-clean lack of acknowledgement by the staff about the reasoning behind the update. If it’s for a legal reason, I get that, but honestly with all the covering-up with positives, I feel cheated, because I feel like I got into a bad trade. I just wish we could have more honesty and transparency from the people behind the update.

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This update is overall a terrible move by ROBLOX. I understand that they want to ensure privacy for Creators, but privating all new audio and exisiting audio over 6 seconds long? Seriously? Why not just add the option to make it Public or Private. A ton of games will be ruined because of this. Does ROBLOX even care about it’s Developers? Looks like to me that they don’t.

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Did anybody read this?, or are we just in complain about the update mode? Can anyone else reproduce a script breaking error regarding a missing or copyright takedown soundID?

I think Roblox may have made an update to alleviate some of the problems that would be caused by this upcoming change.

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Personally, this update is terrible. Roblox could easily pay for the lawsuit, instead about to break an unspeakable amount of games?! To me, The solution would be to make audios ONLY FROM NOW ON Private, then have a private/public switch. This way, we keep our original sounds, and have a choice to keep our audio to ourselves! I like the free audio part, but if roblox goes on with this without fixing Anything, It could be ROBLOX’s worst move.

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7 days left for the marketplace audio to end, this sucks

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