Add and Remove Tags from the Properties Panel [Beta]

Just added more information about tags to the post, but in short, they are part of the CollectionService and offer a nice way to apply behaviors to many instances. By adding tags to the properties panel, we’re hoping to make this feature more visible to creators.

35 Likes

This was something easy to do with the still far more fit for purpose tag editor, this change just feels like added bloat to the property panel and It would be good to have the option to disable it in studio settings.

I use tags a lot in my workflow, and this is clearly inferior to the existing tooling we have

31 Likes

Basically, tags are directly related to a service called CollectionService. By running CollectionService:GetTagged(tagName) you can fetch all the in-game instances that have the tagName tag. That way scripts can quickly fetch common instances that aren’t organized in a folder-like way, without having to loop over many parents to locate them.

This update basically gives developers the ability to manually add a tag to an instance without doing it through a script(either an in-game one, plugin one, or command line one).

34 Likes

well ig they fired the people who deiced removing classic faces offsale because this update is something we needed this for sometime but just never knew! good job roblox

28 Likes

Even more efficient and useful for organising Properties here, thank you for this update!

27 Likes

I’ve always wondered why this wasn’t a default/standard thing already but I am so glad it’s there now.
Assigning tags through scripts is kind of a pain so having this is very nice and welcome.

Thanks for this update.

28 Likes

Oh my god I love you Roblox!!!

29 Likes

Add an UICorner to that plus button please :rofl:.
I loved this new feature.

By the way should not Tags be below Attributes?

30 Likes

LET’S GOOOOOOOOOOOOOOO

It’s about time, this is very useful

26 Likes

I was about to say the same

LET’S GOOOOOOOOOOOO!

 

Can we now get the option to display outline and name of a tag, at the same time too?

29 Likes

best feature that roblox studio has to date, i dont:

  • need to use the tag editor
  • use CollectionService in the command line
    awesome!
32 Likes

Amazing update ! Btw does it mean i can do that ?

Local part = workspace.Part
part:AddTag("coolpart")
24 Likes

I used Tags very often so I very appreciate of this update. keep up the good work!

23 Likes

How much presents we get or is it all part of a big.1 April joke

Can we with it use the tag by Gui objects to with an script change the collors from the Gui objects with that tag

19 Likes

epic update ! We need more updates like this

21 Likes

no more copypasting scripts for every player character and objects in explorer (even though i use a single handler script for these cases)

i’ll note this down for future use in my projects, thanks!

18 Likes

And just in case you missed it: the new filtering syntax supports filtering by tags too!

26 Likes

That’s awesome! I didn’t realize that. Thanks for letting me know!

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You could do that from a script all the time since CollectionService existed… now you can do that from the Properties panel!

11 Likes

What are the advantages to using tags for as shown, kill bricks, instead of just creating a folder filled with the kill bricks and indexing through the folder using ipairs whenever a descendant or child is touched?

13 Likes