Administer // Modern & Modular free admin system [1.2]

Maybe, but I wouldn’t count on it. A lot of apps depend on it and I’m not sure what the point of having everything start over whenever you rejoin is.

Hi Pyx

Im really excited about Administer and would love to contribute.I have some ideas for improving the UI and other features and I believe my experience with Roblox development could help. Could we connect on Discord so I can share my ideas with you? My Discord username is glikafeon.If you don’t want just reply here

Looking forward to working together!

Best of luck
Feonixid

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Hi, we have a channel on the Discord for suggestions, feel free to send them there! The link is in the OP.

If you prefer for them to be private you can DM me here but I believe my Discord DMs are locked

I have tested the system in your test place and found some bugs in it.

  1. The Player info system wasn’t loading for me when I tried to get information about me.
  2. In some cases the create team menu wasn’t opening when pressing the button in the menu.

I had some errors in the log which could help to identify the problem.

This is a known issue specifically with the test game, it shouldn’t happen elsewhere.

I’m not aware of any issues with this, I’ll look into it.

why would I choose this over other admin panels like: Exe 5 (Product: exe V5) | Most Stunning Admin Panel Yet - #56 by Ashi_Division

One thing I really dislike is open source projects asking for donations within the resource and not outside of it. Other projects like product exe do not do this.

Please list a few things other than the basics that would differ yours from others and I may consider this.

I particularly dislike exe because it is form over function. When I last tried it, it was hard to reach things and the looks of it hindered its ability to work as an admin panel. I’m not sure if this is the case anymore, feel free to correct me if so.

Sorry, but development is expensive and I am paying fully out of pocket, We have an app development team of 3 people, and another 3 people (including myself) on the core team. There are a lot of general expenses which come directly out of my pocket which you can read up on here: Administer Development Expenses - Google Sheets.

I think it’s reasonable for me to request help from the community for offering a free and open source product which would otherwise cost upwards of 10000 Robux to license individually. I think it’s better to ask for donations rather than do what HD admin is doing to thousands of games right now.

I have already answered this question, see this post: Administer // Modern & Modular free admin system [1.2] - #52 by pyxfluff

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Thanks for the reply.

Just about the donations maybe have it link to this post and have the donations be linked here instead to remove the clutter and/or add some functionality to hide/perm hide the box. I do understand the paying out of pocket part too.

Other than that looks good.

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In v2 part of the UI refresh is the About page which I did last night, it adds more useful information to the page which is surely not the case right now. Eventually we may support editing it but that isn’t in the 2.0 roadmap.

Thanks for the link, If it doesn’t happen now it can always happen later on :slight_smile: .

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I love it when other creators upload and share their own version of admin panels alongside the other already-existing ones, it’s not to supersede others but to give developers more options.

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I get that I was just wondering as each admin panel could be similar in most ways. Ive seen it with some older panels etc. But I get your point.

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Updated the topic slightly to be more clear. Will be rewritten entirely when v2 is out.

No timeframe yet (we fell behind on our christmas goal) but it’s coming hopefully. Server/client rewrite, appAPI/settings v2, and a ton of new apps to celebrate the release. Going to be a huge day, please stay tuned :slight_smile:

ive been summoned
thanks for using lumin/ui

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Desmos graphing calculator.

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Hi all! A quick writeup on what we’ve been doing behind the scenes lately.

First off, we’re continuing on the fullstack rewrite. This has been a massive job for our team and we are still working on it. We are still rapidly iterating on API and UI designs so here is a preview of the app launcher which has changed since you all have last seen it :slight_smile:

Next, we have been hard at work the past couple of days to make our product even more open. We have open-sourced our UI library, all of our first-party apps, and split the documentation into its own repo for easier access., all free software under the GNU AGPL3.0 license! We believe open-source should be at the core of Administer and our work continues to be free to give back to the community.

With that we also have opened a repository for feature requests, bug reports, and discussions! You can still do all of that in the Discord community but GitHub is a new options for people who cannot access it due to blocks, restrictions, accounts, or anything else.

With 2.0 we will also be introducing automated Administer builds via GitHub, community submissions to the main app server fully for free, better support for self-hosting App Server instances, and more!

We still don’t have an ETA But things are ramping up behind the scenes and I can’t wait to be able to share more with all of you. All 1.x builds will continue to work fully normally for the time being (after 2…0 releases we may drop support for downloading Apps from a 1.x panel).

The upgrade will be fully free as per usual. Please stay tuned for more information. Thanks!

Update: The App Server now has shortlinks! These are useful for directly accessing Administer resources without needing to remember specific links.

Discord: <administer.notpyx.me/to/discord>
Git: <administer.notpyx.me/to/git/app-server> (it works with any repository on our administer-org GH organization, so any future repositories will work without an update!)
This topic: <administer.notpyx.me/to/discourse>
Roblox package: <administer.notpyx.me/to/roblox>
Docs: <administer.notpyx.me/to/docs>

The App Server 4.0 API will be released alongside 2.0. Stay tuned!

Damn that’s crazy it’s even better than exe 5. Can I use this with exe? I hope it works. Love you dude :3

I believe there was discussion of an exe migrator at some point, so watch out for that

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Well thanks but I said “with” exe.