Hello, How can i resolve these errors?
Seems like an oversight on my part. Will be fixed in the next version.
If you’d like logging off shut Verbose
off in Settings.
Version 1.1.1 released!
This is a smaller version release. It has some fixes and minor UI tweaks.
Additions
- Reports server version to the app server now. This is an anonymous reporting solution which only tells me what versions are in use - not game IDs or user IDs. This is purely to get a grasp on when its safe to remove legacy things from old clients. Currently it cannot be disabled because it provides information that I’d just be guessing about otherwise.
You can see the code for it yourself here: AdministerAppServer/main.py at main · pyxfluff/AdministerAppServer · GitHub
Fixes
- Fixed the wonky color detection on the homepage.
Before:
After:
This is still new and is something I am testing in this context. My implementation has worse results overall but I found it performs better with avatars which is why this was changed. If it looks worse now with yours please let me know.
(this implementation marked on the right benchmark)
- Fixed a case which would cause the client to crash if TCS was disabled
- Small design tweaks all around
Note
This release has a bunch of settings v2 assets in it (which is what I have been working on). It’s in a nonworking state right now so please don’t touch them or try using it
Hi all,
Would just like to provide a quick update that the app server is going to be pulled offline shortly for maintenance. This is to allow for the rewrite I am currently doing.
I’m planning for some time around 10-10:30 EST. If all goes to plan it’ll be back within 5 or 10 minutes.
Thank you for understanding.
All done servicing it now. A small update turned into a full out rewrite and frontend
Give it a look: https://administer.notpyx.me/
Let me know if you have any concerns about general app server functions. I tested and it seems to all be working and even quicker than before.
Hi all,
Online services have just been reported as offline. I’m not able to fix it currently, but I’ll investigate as soon as possible. I’m not sure if this is a code or server issue at the moment.
Existing panels will work fine, new users will not be able to install apps.
Sorry for the inconvenience, I’ll update here when we reach a resolution.
The issue has now been resolved and everything is back to normal.
Some updates for people not in the discord server. With 1.2 we’ll have lots of app changes (namely to player management) and an auto-update script!
Hello! I just checked out administer and I was going to ask if I could help! I could help upgrade the GUI possibly and give you ideas for administer!
If you have a lot of ideas you’d like to give me then you can reach out directly through discord (@pyxfloof)!
Am I able to help with the GUI maybe and maybe help script a bit?
If you’d like to help then please reach out on there, this thread isn’t the place for that sorta stuff
I sent you a friend request so we can talk there.
1.2 out now!
1.2 is a major version with a lot of updates and improvements to level up Administer once again.
Development isn’t free! If you love using Administer (or just want to give back to the open-source community), please donate to me to help ensure Administer has a bright future with new apps and lots of features.
Improvements
- Revamped the rank editor to use the standard creator flow
- Marketplace search has been revamped with autocomplete, tag searching, autocorrection, and more!
- New app launcher design
- Some new icons
Fixes
- Fixed an issue which would cause Administer to not boot the first time you’d start it
- Fixed reflections on the app launcher
- Fixed an issue which caused the main frame to be visible for half a second when launched
- Removed various forgotten print statements
- Small animation tweaks
- Fixed various other crashes and user-created errors
All of the media for the changes are located in the Discord server.
Thanks once again for your continued support and enjoy these changes!
can you make a test place for users?
That’s a good idea, I’ll work on it tomorrow. Has been a suggestion in the past but if there’s demand I’ll do it.
Great news! (cc @LeoBeomkl)
Just made my test game public and enabled admin for everybody. Should work fine, let me know if you have any issues. It’ll run whatever the latest published version of my own test build is so it might be unstable compared to the live version.