AFK Script not turning all parts into ForceField

As you can see, a lot of these accessories use SpecialMeshes, and as I stated previously, these will just use their own texture without adhering to the Handle’s material/color.

My guess is that you’re gonna have to change the SpecialMeshes to normal MeshParts. They most likely have properties in common but they might be named differently. Change them back to SpecialMeshes when the player is not afk anymore.

SpecialMesh Documentation
MeshPart Documentation

Pretty sure meshparts are locked to change meshId, right?
I mean, I tried to access it once in a script… and it didnt work…

that doesn’t make a difference?

How would you change it into a meshpart

You might want to try enabling Workspace.MeshPartHeadsAndAccessories.