Age Checks to Access Chat, Studio Team Create, and Links on Roblox

oh a bit unrelated but the slow mode is gone, however well what if we need to verbally warn users for something that they’re doing

My 17 year old friend did the scan, apparently they are 13+ according to Roblox AI. A 16+ age group exists so they put them in the wrong group.

Seems pretty inaccurate to me. But I ain’t doing the scan. Ima be a speechless guest if I need to, this dev forum is my new chat window :coefficients:

4 Likes

No, however for small projects a majority of their feedback is given from in-game interactions between people. Take Workcity ([🇵🇱 Independence update] Workcity - Roblox) as an example. A majority of their initial feedback was from people going in-game, finding the issues, and informing developers. It was only once the game was near release that they set up a Discord server (at least to my knowledge) to collate feedback and gain a greater audience.

While yes, you don’t need to interact with users to grow a successful game (as your positions in Grow a Garden; Steal a Brain Rot; and other “major” games have proven) for a majority of the games that dedicate time and genuine effort into making a game that the developers enjoy they need to interact with their community.

As an example I’m currently involved in SCI Pathos-III (SCI - Pathos III - Roblox). This is small game that this update affects, it’s not actively trying to cater to the youngest demographics but demands heavy chatting between users and community interactions. There is a developer in-game every single day to gather feedback and respond to bug reports. Most developers in this group would fit into the 18+ or 21+ brackets, effectively reducing the effectiveness of this and forcing Roblox related conversation off platform entirely.

well if everyone consented to each other then no

Roblox is releasing a feedback system PlayerFeedback API: Prompt player Feedback In Experiences

You can interact with your community you just can’t talk to them directly. Do I need to remind people of the numerous developers who have misused their position? I know the vast majority of us do not have bad intentions but I’m not going to lose sleep over not being able to talk directly to a 12 year old in game. Feedback and bug reports do not require you to be in game and that’s also just not how QA should be done, there’s always a place to report things properly.

Alright, thanks for this info.

“You can interact with your community but you can’t interact with them.” :neutral_face:

How convenient you chose an age group that can only chat with 1 other age group. What if a game, like Pathos, has a target audience of 16-18 year olds? Well now all developers above 21 can’t interact with them or even play the game with them because they can’t chat with them.

Sure, but you can’t deny the fact that people tend to communicate bugs instantly to developers and voice their opinion on controversial changes in these games. Yes, there exists a centralised communications server to report these but that doesn’t mean that’s the only way of communicating issues to developers.

And, finally, you miss a huge issue with your post. What is a developer wants to play their own game, which may not have separated servers because of its size. If this game requires even a small amount of communication then the developer is locked out of playing their own game with their community. You state it yourself a “vast majority of us do not have bad intentions” but for the games you are conveniently not a part of this affects their entire future.

If you haven’t noticed yet most of the replies in this thread voice concerns. If you look at any of them you’ll see that a majority of the people saying this is a bad idea have either developed or been involved with small games or games that require communication. Those who defend Roblox in this decision seem to be all from games that make millions per day, which makes sense cause you guys are completely unaffected by this change. You fail to see that Roblox isn’t just “Noun a Verb” games and fail to recognise that apart from “Noun a Verb” games this impact all games and developers.

10 Likes

Don’t worry! Their new privacy policy buries it all under the carpet!!!

oh well i did that just to enable voice chat on my main account… oops! (well according to roblox privacy policy they are legally required to remove your ID after 30 days of storing it)

true true good sir i agree with you :sob:

1 Like

This. :backhand_index_pointing_up:

This will literally devastate both my community and many others which rely on basic communication just to function. This is not something which can be simply resolved by using third party apps like Discord.

As I said in a previous post, the age groups need to be reworked before this is even implemented, arguably the entire system as a whole.

3 Likes

Maybe, they’ll go back to drawing boards on this, if people make enough noise on this

1 Like

This might just be a crazy take, but this seems nonsensically overkill.

I understand the concerns for safety, and I think the team create change is actually quite fine - teams can and do delegate development means to other place files rather than developing things all on a production file. I also know that people use Studio’s team test features for malicious/explicit means, though the fact that creators moderating their own experiences was seemingly placed second or third behind “shut this shit down and add 10 different age groups, then use AI facial estimation technology that may or may not call a 21-year-old 16 and a 16-year-old 21” is beyond me.

This is definitely not developer-first or safety-first. This seems more like an extreme option that a few engineers were rushed to do in order to satisfy investors and use in PR. I am absolutely baffled by moderation needing to be addressed after the announcement/change was made, especially because this definitely will not solve long-standing issues.

People rightfully have privacy concerns as well, and I’m not sure many parents would enjoy requiring photos of their kids’ faces before they’re allowed to chat in a video game. This, alongside the short window before this is shipped for all users, is quite jarring. I find this especially the case since the “trusted connections” feature is currently inaccessible for users under 13, so parents cannot even play games with their children and chat with them..?

Please re-think this approach or give it more time to bake before it’s shipped. Critical thinking and respecting developers + privacy matter the most. People are not stupid.

5 Likes

They need to give developers more time to adapt the games they develop to all these changes, can’t be done in a month a bit

4 Likes

eitherway whenever this update drops, the player counts are going to drop

1 Like

Would also like to point out, how are smaller games going to adapt to server age segregation?

2 Likes

“When you become untouchable, you’re unable to touch”

4 Likes

I hope those investors are satisfied.

8 Likes

it tanked the second the market opened too :sob:

2 Likes

This is a disaster. I am truly amazed we have fallen so far.

Hopefully because this is genuinely such a mess

The exact same thing happened yesterday.
Maybe they’ll listen to their wallet, since they’re deaf to the four thousand developer posts screaming in their ear.

place your bets on how fast will roblox absolutely break after roblox inevitably pushes this out
im thinking 10 minutes maximum

5 Likes