Sorry i didnt really mean to promote myself u just said here that u quit working on the UIListLayout implementation so i thought some people wanted something like that
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Iāll finish it one day. seeing you posted this actually wanted me to finish it. But iāll see.
Iām getting a strange āattempt to call a nil valueā on line 308 when I attempt to organize GUI objects.
Edit: Didnāt know that an onCellInsert function was required, my fault.
Also, just curious, why void instead of destroy?
well the module is not perfect and i should make it better with custom errors and so on. The reason i used :Void() is uhh. Iām not sure. I think it isnāt Destroy, since you arenāt really destroying anything. If you want i can change the name. Also thanks for using my module. If there is any bug, please report here or in the github!
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