Aim-down-sights by offsetting main viewmodel part

Essentially, I have a part that represents where your camera should be looking when aimed down. But because this “aim part” isn’t the base part of the viewmodel, it wouldn’t drag everything else (like the arms & gun) with it. If I were to move it, it would only move by itself. So, I need a method to move this aim part to the camera, but by offseting the main viewmodel part, so that everything else follows it.

Here’s a picture if it makes my goal clearer.

Sorry if this was explained poorly, I can elaborate if requested; explaining stuff concisely is not my strong suit.

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