Align movers acting weird when jumping with shiftlock on

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

I’m trying to make a object follow player character with align movers, Heres my code:

--stand is the model that follows the player
local attachment0 = Instance.new("Attachment")
attachment0.Parent = stand.HumanoidRootPart
local attachment1 = Instance.new("Attachment")
attachment1.Parent = character.HumanoidRootPart
local alignPosition = Instance.new("AlignPosition")
alignPosition.Parent = stand.HumanoidRootPart
alignPosition.Attachment0 = attachment0
alignPosition.Attachment1 = attachment1
alignPosition.MaxForce = 15000
alignPosition.Responsiveness = 20
alignPosition.MaxVelocity = math.huge
local alignOrientation = Instance.new("AlignOrientation")
alignOrientation.Parent = stand.HumanoidRootPart
alignOrientation.Attachment0 = attachment0
alignOrientation.Attachment1 = attachment1
alignOrientation.MaxTorque = 15000
alignOrientation.Responsiveness = 20
alignOrientation.MaxAngularVelocity = math.huge
stand.HumanoidRootPart:SetNetworkOwner(player)
  1. What is the issue? Include screenshots / videos if possible!

it acting weird only when im jumping with shiftlock on
Video

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I searched through devforum and found no solution for this, and i tried to set responsiveness property of align movers every time i jump but ended up with the same issue

(sorry if my english is bad, i’m not native english speaker)

here’s the solution in case you never found it

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