Every game has very blurry materials (as well as many textures and decals) on 2 GB ram mobile devices. This happens on iOS but I’m not sure about Android.
Reproduction Steps:
Go to any game (Even a baseplate) on a mobile iOS device with 2 GB of ram.
Look at different materials (Grass, Cobblestone, Fabric, etc), textures and decals.
Notice they are blurry.
When this started happening:
About November 2024.
Here is a picture of it from my iPhone SE 1st gen on iOS 15.8.3:
No, it is a bug. The game is running at full 60 FPS on the device. All materials, textures and decals showed perfectly fine and clear before November of 2024. I have no apps running in the background, with plenty of storage left. Yes I’ve seen this type of thing happen when it gets low performance but this is not what is happening, this happens even when running at FULL 60 FPS in a literal template baseplate.
What device did you try it on? This bug seems to only be happening for 2 GB ram mobile devices.
Nope. I still think this is a bug. I’ve been playing Roblox on my 2 GB ram devices for years (2017) and it’s been perfectly fine until November 2024. It seems to perform the exact same as it did before this started happening. Now just all the materials, textures and decals are at an extremely low quality. Look at this screenshot from a game, I can’t even play the game properly now:
Yes, the graphics are on “Manual”. This happens on the maximum graphics(10) and the minimum graphics(1). It has never been this blurry before, not even on the lowest graphics, in a baseplate game with only 6 parts, and with nothing running in the background.