They do work, do you have any error output?
No, I do not. Can you please try testing it to confirm? I just tested and they do not.
Honestly don’t need to test it. I know by fact that it does work. Mind showing your code?
Oh wow, I was wrong, I’m sorry for wasting your time.
It’s okay, we all were new once! I remember when FilteringEnabled was implemented, I hated it and I was so mad at Roblox; but it all stemmed from the fact I just didn’t have the experience to actually use it. So I know your struggle!
Have a great day!
Same for me thats why FilteringEnabled is the best thing ever in Roblox! One downside is that very old games before FE has been broke but thats just minor and nothing to worry about!
Bumping, but for your information soulshatters keeps almost everything on the client so much that it is so easily exploitable.
M1s are client sided, projectile hitbox are client sided