Title says basically everything. I want to animate things without have to make a new animation for every object made. So is there any way to turn say a union directly into a mesh without making it in blender? Before you say “WhAt’S wRoNg WiTh BlEnDeR?” I find it difficult to use compared to Roblox studio.
You can export the union as an obj (right click > export selection) and then import the obj back into studio.
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- Right click union
- Press “Export Selection”
- Now you have an obj file.
- Re-upload. It’s now a mesh.
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