???
It works?
Lemme check my other script…
???
It works?
Lemme check my other script…
Omg thank you so much for your help. It turns out the loop was Indeed the problem because it ran without a condition. Thank you all for helping.
I solved the issue by simply putting the for loop in a task.spawn(function()).
ayo why u need loops in playeradded? why didnt u told us uve had loops in it??
Not in playerAdded, but in a module that gets fired when a player is added
ayo still dont understand
in short terms
he had a loop blocking PlayerAdded from getting connected
bruh thats what i told
charcharchar
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